BioWare's development hell made developers wish that one of the studio's most successful titles was a failure instead.
Discover how poor management and last-minute changes doomed BioWare's Anthem, a highly anticipated game that failed to meet ...
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TheGamer on MSNYou Know What? Anthem Was Better Than Dragon Age: The VeilguardI recently rolled credits on Star Wars Outlaws, and now I've got Final Fantasy 7 Rebirth, Silent Hill 2, Metaphor: ReFantazio ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
In his departing words, Robertson says that “SW:TOR, Anthem, the Austin studio, and BioWare are in good hands; you can expect great things ahead,” though again, it’s unclear who the torch is ...
If you buy through a BGR link, we may earn an affiliate commission, helping support our expert product labs. Jacob Siegal is Associate Editor at BGR, having joined the news team in 2013. He has ...
Prior iterations of it were more focused on live-service, but Anthem’s failed rework was enough for BioWare to strong-arm EA into letting the next Dragon Age be a strictly single-player affair.
Anthem fared a lot worse. This was BioWare's attempt at making a live-service shooter, quite far out of its wheelhouse. "Empty, utterly frustrating, and genuinely makes me sad," we said in our ...
EA sends Bioware employees to other studios to help ... However, the past decade has been characterized by flops: "Anthem" and "Mass Effect Andromeda" fell miles short of the expectations of ...
Now Bioware is speaking out with a studio update ... However, the past decade has been characterized by flops: "Anthem" and the aforementioned "Mass Effect Andromeda" fell miles short of ...
"In the past when BioWare was toying with being on just one project, like on Anthem or The Veilguard, that project was up and running at full speed so it was able to suck in every available resource.
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