So, here’s to the video game characters that don’t just play hard to get, but who genuinely mean it from the bottom of their ...
The third-person action-adventure game puts you in ... Its sequel, with Obsidian taking over from BioWare, is more ambitious. It has all the trappings of a good Star Wars PC game romp ...
Against the Black Priory, I liked the idea of this throwback roleplaying game, but wasn't sure it was for me. I love ...
Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing ...
BioWare's development hell made developers wish that one of the studio's most successful titles was a failure instead.
A former Dragon Age executive producer reveals, though you could argue Origins actually uses Sonic's dialogue system ...
Dragon Age The Veilguard was not a success, and EA made claims as to why that was, and some are fighting back hard on that.
EA's recent comments around Dragon Age: The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio that makes it. BioWare’s ...
It was the game designer’s dream game: one that would reach for the stars and replicate the unknown wonders of outer space.
BioWare still got hit with post-release restructuring and layoffs (the team size is estimated to be just 100 people now) because Veilguard needed to be not just a success, but a massive success.