Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
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