EA’s ambition to use dynamic ads in its games faces a major setback as Valve introduces a new policy ensuring gameplay is ...
A former Dragon Age executive producer reveals, though you could argue Origins actually uses Sonic's dialogue system ...
The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio ...
Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
Dragon Age The Veilguard was not a success, and EA made claims as to why that was, and some are fighting back hard on that.
Ex-BioWare veteran Mike Laidlaw says he would have quit the company if EA had forced games as a service elements on the Dragon Age series.
The new trailer for Cloudheim has just been released. This action RPG from a former BioWare designer has a vibrant look and allows up to four-player co-op.
Cloudheim looks like it's borrowing a lot from Nintendo's Zelda games.
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
The Austin, Texas based creator's muscular prose and narrative techniques have made him a fan favorite in the vast "Star Wars ...
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results